There's only three rooms and you'll re-visit the first room after the second one. This "maze" is actually completely linear.Map 3: A Maze of Twisty Corridors, All Alike (any) (any) (any) (any) Elevator (stopped) Inner Sanctum 1st room 2nd room 1st room (again) 3rd room open door with crowbar CAUTION: If you are foolish enough to drop the lantern and enter an arch, you'll be trapped in Darkness, unable to see any arch to enter.You can tell rooms apart by examining the shelves.Likewise, "O" means "enter O" and "T" means "enter T". In this map, "H" means "enter the H arch" or "enter H" for short.Map 2: GMD Archive: Library Telephone Alcove Secret Passage H H O T H e O H H H H T H T O T T H u distorting mirror Hand- bücher Alter- nativer Geschichte Mittelalt- erliche Erotika Bibeln Besch- wörungen Alchem- ische Texten Populäre Psycho- logie Mehr Bibeln Apokryphen Astrologie Minuten der Versamm- lungen Ergodische Literatur Kochkunst Verbotene Bücher T T H T O O O out T O O T T T H O O H O T O H d bricked-up O arch Maps Map 1: Main Map (talk to Volker) (talk to Mike) (talk to Graham) (escape) (talk) (THE END) Volker's Room McDonalds Hamburger Restaurant Top of Pyramid Great Hall Gallery Telephone Alcove Great Hall Staircase Outside the GMD IF Archive Great Hall Ruby Ridge, Idaho Inside Kevin's Van Elevator (Lobby) Floor 8 Reception Elevator (Floor 8) Elevator (stopped) Inside a White House Floor 7 Reception Elevator (Floor 7) Red Hat Office New IF Archive Lobby d u d u open door push stop open door with crowbar push 7 push stop (die!) (talk to Kevin) (north or south or east then talk to shooter) (talk) (talk to Zarf) (talk to Radical Al) (talk) Library Maze A Maze of Twisty Corridors, All Alike Chamber of Ra Secret Passage The Slab Room Cellar Inner Sanctum in d u d w/e/s u d knock knocker push 8 z.z push 8 push 7 z.z run away ![]()
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